Oblivion realistic leveling. I really like the Oblivion levelling system because it levels based on what you do. Oblivion realistic leveling

 
 I really like the Oblivion levelling system because it levels based on what you doOblivion realistic leveling Theoretically, you could level up to level 255, because that's the highest value Oblivion variables can handle

-- Character level Mods --Realistic Leveling - What vanillas system probably should have been, RL gets rid of conventional leveling up entirely. I've cleared like 6 dungeons and I am still level 3 and it is very hard to find low level dungeons in OOO. I checked Danified's page, instructions for resolving the issue states:The possible values are; ; 0 = do nothing, just calculate values for debugging. luckMult to 0. -Realistic Leveling -Oscuro's Oblivion Overhaul -Put it in its Place BTMod and OOO are must haves from the past, and Realistic Leveling is to replace the unavailable AFLeveling. Introduction-----This is a modification for Elderscrolls:Oblivion that improves how fatigue, encumbrance, and movement work. Description: ============. I always leave the difficulty slider alone. Introduction In many ways, Realistic Leveling is one of the most intuitive and least complicated levelling mods. Hello, with many other mods, I installed Realistic Leveling with Wrye Bash a while ago and set all the "<like this>" settings in ini file to default values. I recently started my TES journey and started with Morrowind and loved it, now I'm starting Oblivion, but I've read a lot of comments saying that the level scaling made the game not fun and tedious because of the min-max they had to do to feel like they are actually getting stronger and they say. Before you guys tear me to shreds; I know, Skyrim’s leveling system is seen as lazy and not immersive by many. In Oblivion levelling up is pretty much a penalty. I suggest combining it with the Uncapper mod, since I'm not sure if it allowed leveling all skills to 100 by itself. Popular scaling overhauls include Oscuro's. uesp. Its highly configurable and can do everything the other mods can do. They mostly affect how those skills. This mod is partly inspired by KCAS, so it is a nice, more current alternative for KCAS users. I did a fresh install of Oblivion, FCOM, and other assorted mods, along with Realistic Leveling. This mod is partly inspired by KCAS, so it is a nice, more current alternative for KCAS users. Bosses, Speial Loot. OblivionXP - Replaces the vanilla system with something closer to WoW. I. 21. The only way your character's level advances is by. -Launch Wrye Bash, go to the Installer Tab. Voilà, you actually get to play the game. ). nGCD is a smooth character advancement system. Description This mod changes how the player character levels, removing the need for efficient leveling and making character development more diverse. I'm currently torn between a few different leveling mods. realistic leveling can be good, but you still have to manage yourself or you will under level your attributes. An Oblivion mod that fixes over 2,500 bugs (and 70,000 object placement errors. How do I make it so that the mods are compatible with each other? Sorry if this sounds like a noob-ish question by the way, I'm new to modding and this game in general. Posted June 30, 2011 (edited) OMOD Conflict Report for RR: [RealisticLeveling 1. This mod is opted-in to receive Donation Points. Fast Exit is because I am quite familiar with the problem it fixes. This should help. Realistic Leveling [lets you just play your class naturally as originally intended. Here are some of the good ones: Realistic Leveling. 13. Realistic Leveling. Mostly I use Realistic Leveling, but occasionally I'll switch over to Oblivion XP when I feel like a change of pace - despite changing only one aspect of the game, it feels like a completely different game sometimes. The overall game imo is much better to level up once in a while so enemies. You can now actually prevent damage when blocking with low skill level and almost all damage at high skill level if using a shield. I installed realistic leveling through wryebash. So as you get higher so do the enemies. Leveling past 30 will only make enemy health go up as well as your own health. 2 Download: Manual 53 items Last updated 07 May 2023 11:01AM Original upload 20 September 2012 8:23PM. For example, you now gain XP for completing quests or feeding on someone as a vampire. Tag this mod Description; Files 2; Images 0; Videos 0;. 2. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). Oblivion's leveling system has taken a lot of heat throughout the years, but this mod changes everything! The Oblivion XP Update mod will revolutionize your. This is my preferred mod as well. Common Oblivion (COBL): add a lot of little things to enhance Oblivion (beer, books, alchemical ingredients, etc. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. How can I fix it or how else can I install it? The . 3. ago. After looking at leveling mods, I am torn between Realistic Leveling, Oblivion XP, or a +5 Attribute Modifier mod. Mostly I use Realistic Leveling, but occasionally I'll switch over to Oblivion XP when I feel like a change of pace - despite changing only one aspect of the game, it feels like a completely different game sometimes. esm and the . Fonts are smaller, settings can be adjusted in game, user controls are scaled, more info on screen, and the hud is vastly improved. This mod changes leveling and attribute advances to be more realistic and provide better game play. videos. It just feels like exploiting game mechanics, not having a. Instead your attributes rise gradually as you improve the associated skills. This mod changes leveling and attribute advances to be more realistic and provide better game play. After some investigation,. That means that you have 21 * (100-10) = 1890 skill-ups in your game to reach 100 in all skills. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. As for installing mods, don't try to use any mod manager, organizer, or vortex. Release date: Nov 13, 2007. 3. Read their descriptions and let me know if they suit your needs. A great game that if you play right now its going to feel pretty dated even more dated than the 3D fallouts as it was the precursor to those titles. Therefore no Perk Mods I'm afraid, but here might be a solution for you: Have a look at Oblivion XP, this should change the leveling system to your liking. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. - +5 All Attribute Modifiers. » Mon Mar 28, 2011 7:30 pm. For example, Fundament (req'd for fundament enchanting overhaul) comes with a plugin Bundlement. That’s great! I read about LINK in the UL description, but I forgot I had it ínstales lol. On the 10th advance, you reach the next level. Blocking is more effective. This unofficial patch for the mod Radiant AI - NPCs Alive - Cyrodiil - Beta fixes a few incompatibilities between the Unofficial Oblivion Patch and the mod, by merging the faction changes between the two mods. 2. As for installing mods, don't try to use any mod manager, organizer, or vortex. The core of it is very simple: Skills control attribute gains. I use Oblivion XP as well to get rid off the problem related with creating an efficient class. Mobs will continue to scale as vanilla unless you specifically use a mod to change that (which I also suggest doing). I know that the leveling curve in Oblivion is strange so it's like a mod to fix that. * In vanilla oblivion NPC health are basically only 50% of PC health even though both are the same level and have equally high endurance. Honestly I got tired of the vanilla leveling so I use Oblivion XP, but is up to you. Oblivion internally keeps a count of all major skill advances, and every time you advance a level this count is decremented by iLevelUpSkillCount. I'm currently torn between a few different leveling mods. 251,097 Total views 1,455,990 Version 4. Since the leveling mods people use are usually more current, there is a better chance that the leveling mod contains the right compatibility support for the popular UI mods. Instead as. Besides that nothing else should be required to run the mod. . r/oblivion • How I’ve been closing Oblivion gates after the 12th one (I think I’m on 35 now). Level and attributes will increase naturally as your skills improve, without the need to micromanageThis mod changes leveling and attribute advances to be more realistic and provide better game play. It offers an immersive open world, all for the player to explore, overhauled skill systems and gameplay mechanics, and a dark, psychological storyline with believable characters. The first one allows you to simply keep the unused points through levels. The former is for those who like the idea of improving their skills by using them overtime like in the vanilla game, but hate the whole attribute ordeal. Installation: ===== Extract the archive to the OblivionData folder. Level and attributes will increase naturally as your skills improve, without the need to micromanageThis review is separated into four parts: Introduction, Warnings, Features, and Static Oblivion Experience. Never worry about min/maxing skill ups ever again. Need help with mod compatibility. Realistic Leveling is a much appreciated mod for natural leveling but I've come to enjoy Oblivion XP updated a lot. Maskar's Ultimate Leveling allows for better customization of leveling that no other leveling mod. If increasing Endurance on level up: Above + (Increase x 2). I believe the mod page or the ini has the exact algorithm and some more information. Leveling adds a constant challenge for you to grow more powerful to keep up. If you use wrye bash you have to go into the oblivion data folder and edit the ini directly since the version installed by wrye will be a template and not a full configuration. After looking at leveling mods, I am torn between Realistic Leveling, Oblivion XP, or a +5 Attribute Modifier mod. Basically an attribute increases one point when its associated skills improve 4. This system is pretty bad, because your major skills should be skills you don't use often, in order to level up slower and plan out a character that can get +5 attribute points. We host 494,730 mods for 2,446 games from 121,102 authors serving 43,302,450 members with 8,565,239,272 downloads to date. Posted September 7, 2016. From mods that give you plus five points to every skill you…The best way to play Oblivion is to use OOO and Legendary Mastery mods. This mod lets you play the game without thinking about the right skill increases, while keeping as close to the original game as possible. The link in my sig has a more detailed description. It kinda turns into an annoying game of making sure that every little thing is being done exactly right so you can level up your character the way you want to. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Simple installation, no messing with ini files, no bugs like in Realistic Leveling and NGCD (when the first action taken right after reload increases the appropriate skill for no reason). Just out of curiosity. esp. #3. You should see the mod's name in the right-hand panel. Johnny Casey May 3, 2020 @ 12:36am. )---The only opinion one should care about is one's own. The second option it gives is to uncap all skills so that you can progress beyond 100 skill points by natural xp leveling. ; 1 = attributes only, use vanilla major skill count style leveling. If you were hitting Peryite's thralls or another NPC or creature, punch a guard and pay. Absolutely make sure you are using the Oblivion Script Extender. Its just goddamn awful. All stats are recalculated on level up, so its easy to plug it in and try it out if you'd like. Level and attributes will increase naturally. The experience based leveling system allows the player character. If you are caught doing something illegal, however, you are liable to be punished, both by the law (the City Guards) and by any guilds or other factions you have joined. ; 3 = verbose levelup, levelups will show the levelup menu. Unofficial Patches are always a must. ago. Great if you're looking for an improved version of vanilla. ; 2 = silent levelup, levelup silently with no notification. Asension, Balanced Creature Stats, Balanced NPC Level Cap, Balanced Unleveled Rewards. We host 512,561 mods for 2,528 games from 124,017 authors serving 44,519,465 members with 9,063,211,408 downloads to date. Put it in its Place is new to me, and if it's going to cause any complications I can just skip it. Level and attributes will increase naturally as your skills improve, without the need to micromanage. . Balanced NPC Level Cap - Logical Levels for All NPCs DLC 184 Fast Travel Costs. txt from the Menus folder in the Oblivion data folder and that allowed me to level up the vanilla way. I also really like the +5 attribute modifier when leveling mod. 1. As others said: Skyrim is leveling anything while Oblivion is more build focused. - Galerion Natural Leveling Revised. I am currently using Realistic Leveling: In Vanilla Oblivion, there are many flaws with how attributes and levels advance. mods. ; Select the Oblivion entry from the Executables menu on the left, then check the box next to Force load libraries (*). Whether you're level 1 or level 50, a particular type of troll will always be say level 14. OblivionData. Every 8-9 gives +4. Version. Go to oblivion r/oblivion •. Spoilers. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I'm currently torn between a few different leveling mods. Lastly I recommend Ultimate Leveling. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. ini though, so if you have the patience to adjust settings sometimes, I'd recommend Oblivion XP (I'm using Oblivion XP Updated personally). Realistic Leveling, like nearly every other leveling mod, changes the iLevelUpSkillCount to a large value. Posted by u/Sigral - 2 votes and 2 comments Find the file: Oblivion XP v415 - omod-15619. We've donated $5,848,039 to our mod authors through Donation Points. The crashes occur immediately after I here the level up sound (with RL, this is immediately after exiting the inventory after crafting, with vanilla leveling it happens just when I am waking up from the mandatory "leveling nap"). Oblivion Scaling Uncluster vs Realistic Leveling. After you get so much of this generic XP, you level. Understanding the leveling system is critical if you want to create powerful high-level characters; it can even be necessary to create a character that can survive to level 15. This mod lets you play the game without thinking about the right skill increases, while keeping as close to the original game as possible. Realistic leveling dynamically adjusts your attributes based on your skills, except for luck, which is determined. RL will work just fine with any kind of skill rate mod (e. After getting annoyed with vanilla system, I tried Realistic Leveling, but it has flaws too, and so Oblivion XP rescued me here, offering me the game I wanna to play and enjoy. When following this guide, differences between Heavy and Light Armor are irrelevant. By improving these skills, you can level up your character more easily and more realistically. Install them manually, so that you gain full control over what you do. Realistic Leveling works pretty much exactly like Skyrim's system. Jog's Stealth Overhaul and SM Regional Bounty can help with stealthy characters. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. 1. Realistic leveling, in my experience gives you fewer stat points than if you would level with max efficiency (getting the +5/+5/+5 or +5/+5/+1 per level-up) in vanilla Oblivion. Have you installed OBSE (Oblivion Script Extender) and are you using it to start Oblivion?Normally I would agree, but the vanilla Oblivion leveling system is broken on a fundamental level. Level and attributes will increase naturally as your skills improve, without the need to micromanage. Mevarek • 15 days ago. It avoids excessive configurability and options, focusing instead on making it right and keeping it simple. If it really actually is Realistic Leveling, then did you also make sure to remove the menu file (xml) when removing the mod? The menu file is responsible for the levelup menu, and works a bit like a texture replacer, in that it does not need an . Show Printable Version; 2019-07-09, 10:21 PM. Honestly not true… most people who complain about leveling are coming from Skyrim’s new age “experience” model instead of a skill based model that oblivion used. I'll say Realistic Leveling and Oblivion XP are just as good as each other. If you want an entirely different system altogether,. When I first started TES: Oblivion all those many years ago, I was terrible at the game. Thief/Rogue build. Quarl's and Bomret's tetxure packs, Character Overhaul 2. Depends on your tastes and what are you looking for. Oblivion Uncapper. Basic Hygiene - Adds the need to stay clean and use the toilet. Add a Comment. Jul 25, 2016 @ 9:57am Originally posted by CoolLew: I'm worried that I'm trying to level up too many skills, instead of focusing on being just a warrior. I assume Realistic Leveling is similar, or at least has options to make it similar. There’s also Ultimate Levelling, which adds an XP mechanic, and several mods. Realistic Leveling tackles the separate issue of efficient player leveling. , this may sound like a dumb question but I'm going to ask it anyway. Sesh Aug 4, 2016 @ 8:14pm. Mostly I use Realistic Leveling, but occasionally I'll switch over to Oblivion XP when I feel like a change of pace - despite changing only one aspect of the game, it feels like a completely different game sometimes. No. You have the task of finding the hidden heir to a throne that sits empty. Here's what I did: I put the Realistic Levelling. Don't know what the problem is. - Realistic Leveling. If using Dynamic Map. ago. I wanted to get back to Oblivion's vannila leveling style. This plugin for the Oblivion Script Extender `uncaps' all Actor Values. I think it is. it was really nice, I never used realistic leveling though. RL just levels you, there is no level up menu in RL. 174K subscribers in the oblivion community. The experience based levelling system allows the player character to level by gaining experience, which is done by performing actions like killing enemies, completing quests and discovering new locations. 5 points. As Todd said "It just works". 12. I have v1. I did these steps in order: 1. tolkiennutt 12 years ago #1. I know some people consider it unbalanced, but I have a mod or two I want to install that require you to increase your skills above 100 to get the full benefits of the mod like Magic Skill PerksDonate. As enemies also gets to high in levels. The only things I've added are OBSE, OBMM, and the Realistic Levelling mod. Realistic leveling is a God send. Maximizing these advantages will allow you to keep ahead of the enemies. files. 90' - 1x The effect is great! I didn't like it when one track played after another without any pause. To anyone else who uses the realistic leveling mod; is it normal to not level up after getting 20+ major skill level ups? My bar is a little past 50% now. For now, you just need to not overlevel nor neglect endurance and you should have an overall good time. The meaning of `uncap' varies between AVs, but the general idea is to allow any floating point value. I thought of using Oblivion XP and it. Easy and straightforward. . Lastly I recommend Ultimate Leveling. Just like the Character level up, the combination does not matter. Needed for some of tejon's mods to work. This can lead to pointless and tedious efforts to optimize. 14 Author: Donovan Baarda ([email protected] ). I followed the instructions, installed it through OBMM, activated it, and booted up Oblivion. Vaults of Cyrodiil adds Vaults to every city that you can rob. [see the readme for full details] In vanilla Oblivion you are forced to micro manage your skill training to ensure better attribute bonusses when leveling up. Theres a mod that adds +5 if you get 4 or more skill ups for an attribute, I wish it was 6 or something instead, but I can just self impose that, and I. Everything is working fine, except the levelling still seems to be the same as vanilla. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). But from what I hear, it'll get worse and worse. Leveling up adds tougher monsters, slightly better weapons, and gives you attribute bonuses based on which skills you have been using. Overall, a good mod, but it's pretty dangerous to use and has left me feeling weak, but free from the regular leveling of Oblivion. Keep it at default and install mods for levelling and combat as the vanilla system is terrible. Not to mention how grindy and frustrating the "Realistic" leveling system is especially for magic schools and alchemy. Dynamic Barter Gold can be tweaked, and all other features can be disabled or tweaked, so it is very easy to adjust the mod to your taste. For instance, in vanilla version, the mages at Arcane university will kill you in one strike if you attack them, whatever the level you are. This mod changes leveling and attribute advances to be more realistic and provide better game play. If you see an arrow next to your ui, that the level up symbol. In short, Oblivion XP replaces the vanilla levelling system with a point reward system like Dungeons & Dragons style games. Fundament: a lot of tweaks to game-play, all customizable. I'm currently torn between a few different leveling mods. This mod changes leveling and attribute advances to be more realistic and provide better game play. This mod changes leveling and attribute advances to be more realistic and provide better game play. A fully customizable leveling mod that removes the level-up screen entirely. As Todd said "It just works". I. This mod changes leveling and attribute advances to be more realistic and provide better game play. Help with Realistic Levelling mod? So I just started a new game with a fresh install. There are so many mods out there that try and fix the broken leveling system in Oblivion. I've installed Vanilla Combat Extended to alleviate some of the combat problems. Realistic Leveling makes leveling up less of a headache and FCOM makes a lot of areas static, so if combat is too gnarly I can go punch mudcrabs for a while until I'm tougher. 2. Welcome back, one and all, to Modding Oblivion the Easy Way, Part 2, where I’m going to help you vastly improve the graphics of this wonderful game to make i. 12, & 1. Conflicts with nGCD, choose one or the other. The quickest way to achieve a +4000 bounty is to kill 3 Cheydinhal guards (before you complete the quest with Ulrich Leland). 5. Settings: Vanilla levelup menu Verbose Leveling Very Slow (55 max lv) Unlimited (100 training sessions per lv) Also, less important issue. Theoretically, you could level up to level 255, because that's the highest value Oblivion variables can handle. That way your major skill set works the way you think it will - helping you. To maximize the effects of your leveling in Oblivion, improve your major skills and attributes. g. have. Realistic Leveling ===== Version: 1. Oblivion Character Overhaul v2: Recommended to me by Dillonn241 on Discord. A list for TESIV Oblivion by jbk1000009. Personality: Speechcraft, Mercantile, Illusion. Realistic leveling installs better with OBMM for this reason. - CRC mismatch. Ultimate leveling for me. Armor is vital in Oblivion. I suspect you might not be able to get to 100 strength if you only have one major strength skill. The following pages provide information on how the system works and various strategies. Level and attributes will increase naturally as your skills improve, without the need to micromanage. #3. nGCD is a smooth character advancement system. Level and attributes will increase naturally as your skills improve, without the need to micromanageI find that it takes me a little more than the regular 10 major skill advancements to level up on the default settings. Automatic Attributes is yet another attempt at alleviating Oblivion's annoying efficient leveling problem, but by changing as little about the vanilla leveling concepts as possible. Examples: Kobu's Character Advancement System, Less Annoying Magic Experience, nGCD, Oblivion XP, Progress, Realistic Leveling, Supreme Magicka; Texture ReplacersOblivion Script Extender. . Level and attributes will increase naturally as your skills improve, without the need to micromanage7 Bugs. Best. -Launch Wrye Bash, go to the Installer Tab. Realistic Leveling and Oblivion XP can both do this a little bit, but not as well as Fundament does. My heavy armor skill is at 102, my block at 35, and armorer at 73 yet. BondageSpider Jun 28, 2017 @ 7:47pm. Now press the Configure Libraries button. Hello, I recently reinstalled Oblivion after a several year hiatus (been playing since 2010). I like Realistic Leveling. It makes the game so much more fun. Oblivion DLC DelayersThanks to hfffoman for providing the NPC panting sounds. Your total luck advances are calculated as;; luckMult * sqrt (level^2 + fame^2 + infamy^2)set aaRealisticLeveling. robotusson • Additional comment actions. Reply . So I have OBSE and its working correct according to the tester. Kinda bored with the class To much hack n slash not enough strategy. It affects: Fatigue = Endurance + Agility + Strength + Willpower (NPCs and player); Base health = Endurance × 2 (player only); Health increase on leveling = Endurance ÷ 10 (rounded down) (player only) . Realistic Leveling "This is a modification for Elderscrolls:Oblivion that improves how attribute and level advancement works. Oblivion XP that is exp based, Realistic Leveling that is so simple and smooth to use and Ultimate Leveling by Maskar, that let you choose between exp or skill leveling and loads of other options. B. Realistic Leveling resolves that intuitively and flexibly. sjsathanas • 10 yr. It's up to you to find the lost heir to the throne and. Some people like it, that’s fair, personally I prefer systems where I can be free to raise skills without having. The better way to deal with it is really, in the words of the internet, to get gud. Requirements. 10 or more gives the max of a +5 bonus towards that attribute. and I don't see any info on this topic for Ultimate Leveling. never. The mods I'm using are Frans, Realistic Leveling, MMM, Keychain, Toggable Quantity, A to Take All, Quest Award Leveller, and SM Plugin. After asking around it seems that my problem with overly tanky enemies and tedious combat is partly due to the leveling system in Oblivion. Tag this mod Description; Files 2; Images 0; Videos 0;. Open it in a text editor, replace all placeholder values with one valid value from the examples listed behind. The only things I've added are OBSE, OBMM, and the Realistic Levelling mod. Should be compatible with any mod. In comparison, with Oblivion XP, you basically get generic XP from killing things, reading books, completing quests. I'd try using the console to "player. . NPCs will also commit crimes such as stealing or pickpocketing and face similar. 2. You're correct in that leveling major skills contributes to leveling up your character just like in vanilla, however you ALSO get a small boost to your character level progress whenever you level any other minor skill. We host 494,730 mods for 2,446 games from 121,102 authors serving 43,302,450 members with 8,565,239,272 downloads to date. I recommend Realistic Leveling. The best thing about Armorer is the expert-level perk of repairing items to 125%, essentially increasing their effectiveness. Both Realistic Leveling and Oblivion XP are a blast. It attempts do to it in a way that is minimal and clean, without excessive overhauling or scripting. Realistic leveling is more vanilla-like. the configuration file is called RealisticLevelling. Do I still have to move the esp file to the oblivion folder. TheDragonking_2000. It requires you to min/max your skill gains between levels so you can get strong attribute bonuses, and actually penalizes you for having more starting skill levels in your major. It seems kinda realistic that you have to use those skills to upgrade those certain attributes. E. For the record, if I do make a Paladin instead of using the stock Crusader (which is likely), I'll probably be including Destruction and Blunt alongside Restoration and Blade to go along with the bonuses provided by the armor and the two weapons you get. ADEC Inc Jan 20, 2018 @ 7:31pm. Tamriel's previous emperor has been slain,. If you have a little experience with inis, this is the best choice. That way your major skill set works the way you think it will - helping you. As we all know oblivion’s levelling sucks donkey dick. For a better Interface, Darnified UI or BTMod are really nice. 1: If you're using AF/KCAS/Realistic Leveling for leveling, copy KCAS_levelup. advskill [whatever major skill you have] 50" to see if that levels you up.